// Fill out your copyright notice in the Description page of Project Settings.


#include "TestActor.h"

ATestActor::ATestActor()
{
 	// Set this actor to call Tick() every frame.  You can turn this off to improve performance if you don't need it.
	PrimaryActorTick.bCanEverTick = true;

	TestActorStaticMeshComponent = CreateDefaultSubobject<UStaticMeshComponent>(TEXT("StaticMesh"));
	RootComponent = TestActorStaticMeshComponent;
}

void ATestActor::BeginPlay()
{
	Super::BeginPlay();
	
}

void ATestActor::Tick(float DeltaTime)
{
	Super::Tick(DeltaTime);

	/// Test...
}

